Programs Used // 3ds Max / Mental Ray / Photoshop
About // I wanted to do a project which would allow me to focus on my material and lighting skills and less on modeling. The goal of this project was to produce a photo-realistic render with a larger goal of furthering my understanding of materials and lighting. 3ds Max was used for sub-d modeling, Photoshop was used for texture map creation, Mental Ray was used for rendering.
Modeling // 3ds Max
Texturing // Photoshop
Rendering // Mental Ray