Marketing image - I was responsible for designing the layout of the room, modeling the room, bean bag chair and picture frame. Other furniture and decor are a mix of Megascans and other models. I also handled lighting and materials; rendered in Unreal 5.
Concept Images of the above scene the brief was for a Hawaii themed metaverse apartment with water curtains and a physically impossible nature wall to punctuate possibilities of the metaverse.
Conference Room 3D Sketch
Conference Room 3D Sketch Render
Concept for a single user virtual reality workspace.
Realtime image of the above design, responsible for the entire environment which was built in Unity and runs on the Meta Quest 2 while leaving enough bandwidth to display 5 virtual monitors streamed in from a PC or Mac.
Marketing image using the above design but rendered in Unreal.
Immersed Cafe 2.0 3D Sketch
Cyberpunk Meeting Room 3D Sketch
Environment design for a promotional trailer. I was tasked with re texturing some purchased assets and designing and creating the custom wall elements and
Original Scene
Environment design for a promotional trailer. I was tasked with re texturing some purchased assets and designing and creating the custom wall elements and lighting.
Original Scene
Immersed VR
Here's some of the work I did while at Immersed. I had the pleasure of designing and building out virtual environments for the app and marketing material.